New Weapon

Preparation

For the time being, I’ve added a few Inspector fields making it easier to make different weapon prefabs using the same…

An introduction to using Arrays in Unity

Prelude

Now that we have a couple Items to drop, let’s see how we can store and access them effectively.

UI Image Element

Perhaps the most commonly used UI element, the Image has a Rect Transform component…

Gert Coppens

Software Engineer — Unity Game and Application Developer

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